
Jess Oertel
Game Design Student / 3D Artist
& Creative Coder
From the lab to level design – my creative journey
I am Jess, game design student with a scientific background.
From the structured analysis of the lab to the emergent systems of level design – my goal is to build worlds with depth and logic.
I craft visual and technical content that not only looks beautiful but is also rooted in a compelling story.
My toolbox: Blender, Coder, and rapid prototyping to bring new worlds to life.
I am open to collaborations, freelance projects and creative exchanges —
let’s build something meaningful together !
